Incredible what realtime can deliver these days. Yes, this is real time! Check this Flickr gallery.
Check this amazing realistic 3d girl made by Jungwon Park at the CG Society Gallery.
Riging is becoming more and more easy in modern 3d packages. Check this video of a new Modo plugin : Auto Character Setup (ACS).
Ever wondered how life would look like on a gas planet?
The Guerilla CG Project offers a series of very nicely made, very interesting videos that introduce 3d graphics to the beginers. It’s an excellent course for newbies, but for experienced artists, it’s also refreshing to watch. It clears up many 3d concepts that we practise but not always understand. I watched all the series and […]
Hi everyone! First, just check this video, we’ll talk about it later … Hah! Incredible isn’t it? Here is the offical page: DigitalEmily, including a 1080p Version. Even if this is nearly 7 years old, it is still an outstanding re-creation of real life! Image Metrics is a technology company: http://www.image-metrics.com/ , also behind “Faceware”, a Facial […]
This 3d short movie by Siavash Kodaie won the first prise at the CTLPDX FILMS festival. Watch it at : Viewster com. Here is some information about this festival: Centralportland org. Now it needs your votes for Viewster’s online festival. Watch it, please vote and share if you like it. Thanks! The modeling was done in 3ds max, […]
Here is a link to the Houdini 14 announcement, showing amazing new features!
Hi ! Today I’d like to tell you how I repaired one of my kid’s toys. It’s a good example of what can be done with 3d modelling and 3d printing, and how they can be used to save objects and devices that you would otherwise throw in the dustbin. At DreamCraft, we have a […]
The background More than ten years ago, I was learning 3d and how to properly animate a character. I created Korky the frog to help me learn modelling, texturing, UV editing. Then I used Korky as a base to learn rigging, character animation, doing a lot of test and practising. Finally I released the […]
JANUARY 2013: LUCKY LUKE, TV commercial Work place: Once Upon a Toon, Angoulême, France (http://www.onceuponatoon.fr/). Position: 3d modeler. Tasks: modeled facial expressions for Lucky Luke and other characters through Shapes. Software used: Softimage 2012. Client: Sparkassen, Ellipsanime, broadcast on TV channels. The TV commercial is about some public transportation brand. This was an intersting […]
SEPTEMBER 2012: THE LINKERS, 3d animated children TV series Work place: Once Upon a Toon, Angoulême, France (http://www.onceuponatoon.fr/). Position: 3d modeler. Tasks: modeled props and whole sets. Software used: Softimage 2011. Client: Dargaud Media and Ellipsanime, series broadcast on worldwide TV channels. Lots of stuff to model for the characters to interact with. Interesting job, […]
Understanding how animated constraints work in Xsi Author : David, created in: April 2006, last updated in; March 2010 Note: this article is for the defunct Softimage XSI but constrains could work the same in your 3d package of choice. I noticed a problem with animated constraints in XSI 5.1. This problem was already […]
Some notes about my work on this short movie Introduction Author: David, created in: 2004, last updated in: April 2010 Welcome to the “making of the Frog 2” pages. Here are some tips, techniques and explanations about the work for this short movie. I’ll also explain some mistakes I’ve done and how I […]
How to prevent your character’s finger tips from sliding when walking
Sometimes, while using a software, we might perform some usual tasks, because we know they will give us the expected result, although we do not always understand how they work.
After using the “mix2colors” render tree shader for a long period of time, I asked myself some questions, and got the answers.