What is this
This tool is a rig helper. It’s used in Maya to help with control objects and icon creation, and other basic rig construction tasks. The RigBox (Curves Tool) script contains commonly used features such as :
- Control clean up options such as zeroing out the curves using freeze transformations. Lock and hide made easy and quick!
- Control objects creation, with various shapes to choose from. Creation of multiple objects at once.
- Colorizing options.
- Preset and custom attribute creation.
This script was first developed by Jennifer Conley in 2012 and then by myself : David Saber, since 2022.
There’s an HTML file inside the ZIP file that explains everything : Description, Installation, Uninstallation, General Usage, Instructions, Screenshots, Development history, Todo, Contact and credits, Version History. Read this file first!
V4.03 : first public release since the Python re-write started:
With Maya 2025, the V3.x Pymel RigBox script does not run anymore. For my students, I had to speed up the development of V4.x, a full Python, non-Pymel version. I got the main tools up and running :
- curve creations
- curve coloring
- lock and hide
- object naming.
This is the first public release, the essential functions are working, but some others are not. I hope to restore all tools in the future.
Local Download:
Click here.
GitHub and Highend 3D:
The script is now available on GitHub, so other people can update the code.
Highend3D is still down in September 2024. It’s been almost one year! Because of that, I can’t access my own RigBox Page and upload a new version. Update November 2024: the site seems to be stable again, check my Highend 3D RigBox page.
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